The regularly updated and expanded online multiplayer goes far beyond that of GTA V's predecessors or even other AAA games (most of which stop releasing post-launch content within a year of release). Of course, there are a few extenuating circumstances. In fact, you would have to combine the sales of GTA III, Vice City, San Andreas and GTA IV to match GTA V's figures. The closest competitors include Call of Duty: Modern Warfare 3 and Black Ops, which achieved 26.5 million and 24.2 million sales respectively - far short of GTA V's total unit count. Grand Theft Auto is the clear winner within the games space of course. It's not completely clear whether the $6 billion is based purely on sales, or if it includes the "recurrent consumer spending" that Take-Two is still enjoying from the online multiplayer. The $6 billion revenues, for example, is far past the $4 billion achieved by best-selling films such as Star Wars and Gone With The Wind (adjusted for inflation, and adding DVD sales to the $3 billion box office receipts).Įven the highest grossing film of all time - James Cameron's Avatar, which made $2.8 billion - fails to match even half the money taken by Grand Theft Auto. While the report primarily makes comparisons with film, this almost certainly encompasses books, music and other entertainment products as well. The site reports that with 90 million sales worldwide, and $6 billion in revenue, GTA V is the "most financially successful media title of all time". The success of Grand Theft Auto V is well documented, but a fresh report from MarketWatch offers more insight into the record-breaking impact of the hugely popular game. The above is probably the least surprising headline you'll read on all year.
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